connect godot code example
Example 1: godot how tu use connect
Create signal in the object which will send the signal.
In the Object that should receive the signal, create a reference to the object which is emitting the signal.
Then write:
reference.connect("signal", self, "myFunction")
reference is the object that sends the signal.
signal is the signal which we created before.
myFunction is a function in the Object which should receive the signal.
Example 2: hwo to fire custom signal in godot
signal is_a_signal
if isasignal:
emit_signal(is_a_signal)
Example 3: godot connect signal code
extends Node2D
func _ready():
$Timer.connect("timeout", self, "_on_Timer_timeout")
func _on_Timer_timeout():
$Sprite.visible = !$Sprite.visible