connect godot code example

Example 1: godot how tu use connect

Create signal in the object which will send the signal.
In the Object that should receive the signal, create a reference to the object which is emitting the signal.
Then write:
	reference.connect("signal", self, "myFunction")
reference is the object that sends the signal.
signal is the signal which we created before.
myFunction is a function in the Object which should receive the signal.

Example 2: hwo to fire custom signal in godot

signal is_a_signal
if isasignal:
	emit_signal(is_a_signal)

Example 3: godot connect signal code

extends Node2D


func _ready():
    $Timer.connect("timeout", self, "_on_Timer_timeout")


func _on_Timer_timeout():
    $Sprite.visible = !$Sprite.visible

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Go Example