godot create signal connections through script code example
Example 1: hwo to fire custom signal in godot
signal is_a_signal
if isasignal:
emit_signal(is_a_signal)
Example 2: godot connect signal code
extends Node2D
func _ready():
$Timer.connect("timeout", self, "_on_Timer_timeout")
func _on_Timer_timeout():
$Sprite.visible = !$Sprite.visible