godot get width of collision shape2D code example
Example: godot change collision shape size
# Rectangle
$CollisionShape2D.shape.extents = Vector2(x, y)
# Circle
$CollisionShape2D.shape.radius = some_value
# Rectangle
$CollisionShape2D.shape.extents = Vector2(x, y)
# Circle
$CollisionShape2D.shape.radius = some_value