hide keyboard for text field in swift programming language
Just override the UIViewController method called "touchesBegan" and set endEditing to true. Just like this:
override func touchesBegan(touches: NSSet!, withEvent event: UIEvent!) {
self.view.endEditing(true)
}
I think the Problem is with setting the Delegate.
Please set textfield Delegate to your ViewController like this
class ViewController: UIViewController,UITextFieldDelegate {
and then create the IBOutlet for your text field like this
@IBOutlet var txtTest : UITextField = nil
make sure that it is connected to your text field on your view in storyboard.
finally set its Delegate using
txtTest.delegate=self
We are almost done. Now place this delegate function into your class.
func textFieldShouldReturn(textField: UITextField!) -> Bool // called when 'return' key pressed. return NO to ignore.
{
textField.resignFirstResponder()
return true;
}
Hope this will solve your issue.
In order to hide the keyboard when you pressed a button, you need to use the following function.
self.view.endEditing(true)
This works when a button is pressed.
Hope this helps someone out there.
Here we go:
- Add a textField to your View
- Create a new Swift file
- Set this new file as a Class for that particular View
- Add a TextField to your View
- Create an Outlet for the textfield (my is named "txtField" !)
Substitute any code in the Swift Class file with this:
import Foundation import UIKit //01 create delegation class MyViewController2: UIViewController,UITextFieldDelegate { @IBOutlet weak var txtField: UITextField!=nil override func viewDidLoad() { super.viewDidLoad() // additional setup after loading the view //02 set delegate to textfield txtField.delegate = self } //03 textfield func for the return key func textFieldShouldReturn(textField: UITextField) -> Bool { txtField.resignFirstResponder() return true; } //textfield func for the touch on BG override func touchesBegan(touches: NSSet, withEvent event: UIEvent) { txtField.resignFirstResponder() self.view.endEditing(true) } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() //dispose of any resources that can be recreated } }
- Try it out, be happy & say thanks !