How can I use goto in Javascript?

Absolutely! There is a project called Summer of Goto that allows you use JavaScript at its fullest potential and will revolutionize the way you can write your code.

This JavaScript preprocessing tool allows you to create a label and then goto it using this syntax:

[lbl] <label-name>
goto <label-name>

For example, the example in the question can be written as follows:

[lbl] start:
alert("LATHER");
alert("RINSE");
[lbl] repeat: goto start;

Note that you are not just limited to simple trivial programs like an endless LATHER RINSE repeat cycle—the possibilities afforded by goto are endless and you can even make a Hello, world! message to the JavaScript console 538 times, like this:

var i = 0;
[lbl] start:
console.log("Hello, world!");
i++;
if(i < 538) goto start;

You can read more about how goto is implemented, but basically, it does some JavaScript preprocessing that takes advantage of the fact that you can simulate a goto with a labelled while loop. So, when you write the "Hello, world!" program above, it gets translated to something like this:

var i = 0;
start: while(true) {
  console.log("Hello, world!");
  i++;
  if(i < 538) continue start;
  break;
}

There are some limitations to this preprocessing process, because while loops cannot stretch across multiple functions or blocks. That's not a big deal, though—I'm sure the benefits of being able to take advantage of goto in JavaScript will absolutely overwhelm you.

All above link that lead to goto.js library is ALL DEAD, here is links needed:

goto.js (uncompressed) --- parseScripts.js (uncompressed)

From Goto.js:


In classic JavaScript you need to use do-while loops to achieve this type of code. I presume you are maybe generating code for some other thing.

The way to do it, like for backending bytecode to JavaScript is to wrap every label target in a "labelled" do-while.

LABEL1: do {
  x = x + 2;
  ...
  // JUMP TO THE END OF THE DO-WHILE - A FORWARDS GOTO
  if (x < 100) break LABEL1;
  // JUMP TO THE START OF THE DO WHILE - A BACKWARDS GOTO...
  if (x < 100) continue LABEL1;
} while(0);

Every labelled do-while loop you use like this actually creates the two label points for the one label. One at the the top and one at the end of the loop. Jumping back uses continue and jumping forwards uses break.

// NORMAL CODE
MYLOOP:
  DoStuff();
  x = x + 1;
  if (x > 100) goto DONE_LOOP;
  GOTO MYLOOP;


// JAVASCRIPT STYLE
MYLOOP: do {
  DoStuff();
  x = x + 1;
  if (x > 100) break MYLOOP;
  continue MYLOOP;// Not necessary since you can just put do {} while (1) but it     illustrates
} while (0)

Unfortunately there is no other way to do it.

Normal Example Code:

while (x < 10 && Ok) {
  z = 0;
  while (z < 10) {
    if (!DoStuff()) {
      Ok = FALSE;
      break;
    }
    z++;
  }
  x++;
} 

So say the code gets encoded to bytecodes so now you must put the bytecodes into JavaScript to simulate your backend for some purpose.

JavaScript style:

LOOP1: do {
  if (x >= 10) break LOOP1;
  if (!Ok) break LOOP1;
  z = 0;
  LOOP2: do {
    if (z >= 10) break LOOP2;
    if (!DoStuff()) {
      Ok = FALSE;
      break LOOP2;
    }
    z++;
  } while (1);// Note While (1) I can just skip saying continue LOOP2!
  x++;
  continue LOOP1;// Again can skip this line and just say do {} while (1)
} while(0)

So using this technique does the job fine for simple purposes. Other than that not much else you can do.

For normal Javacript you should not need to use goto ever, so you should probably avoid this technique here unless you are specificaly translating other style code to run on JavaScript. I assume that is how they get the Linux kernel to boot in JavaScript for example.

NOTE! This is all naive explanation. For proper Js backend of bytecodes also consider examining the loops before outputting the code. Many simple while loops can be detected as such and then you can rather use loops instead of goto.


No. They did not include that in ECMAScript:

ECMAScript has no goto statement.