How create a new deep copy (clone) of a List<T>?

You need to create new Book objects then put those in a new List:

List<Book> books_2 = books_1.Select(book => new Book(book.title)).ToList();

Update: Slightly simpler... List<T> has a method called ConvertAll that returns a new list:

List<Book> books_2 = books_1.ConvertAll(book => new Book(book.title));

Create a generic ICloneable<T> interface which you implement in your Book class so that the class knows how to create a copy of itself.

public interface ICloneable<T>
{
    T Clone();
}

public class Book : ICloneable<Book>
{
    public Book Clone()
    {
        return new Book { /* set properties */ };
    }
}

You can then use either the linq or ConvertAll methods that Mark mentioned.

List<Book> books_2 = books_1.Select(book => book.Clone()).ToList();

or

List<Book> books_2 = books_1.ConvertAll(book => book.Clone());

I'm disappointed Microsoft didn't offer a neat, fast and easy solution like Ruby are doing with the clone() method.

Except that does not create a deep copy, it creates a shallow copy.

With deep copying, you have to be always careful, what exactly do you want to copy. Some examples of possible issues are:

  1. Cycle in the object graph. For example, Book has an Author and Author has a list of his Books.
  2. Reference to some external object. For example, an object could contain open Stream that writes to a file.
  3. Events. If an object contains an event, pretty much anyone could be subscribed to it. This can get especially problematic if the subscriber is something like a GUI Window.

Now, there are basically two ways how to clone something:

  1. Implement a Clone() method in each class that you need cloned. (There is also ICloneable interface, but you should not use that; using a custom ICloneable<T> interface as Trevor suggested is okay.) If you know that all you need is to create a shallow copy of each field of this class, you could use MemberwiseClone() to implement it. As an alternative, you could create a “copy constructor”: public Book(Book original).
  2. Use serialization to serialize your objects into a MemoryStream and then deserialize them back. This requires you to mark each class as [Serializable] and it can also be configured what exactly (and how) should be serialized. But this is more of a “quick and dirty” solution, and will most likely also be less performant.