How do I draw text with GLUT / OpenGL in C++?
There are two ways to draw strings with GLUT
glutStrokeString will draw text in 3D
(source: uwa.edu.au)
and glutBitmapString will draw text facing the user
(source: sourceforge.net)
void RenderString(float x, float y, void *font, const char* string, RGB const& rgb)
{
char *c;
glColor3f(rgb.r, rgb.g, rgb.b);
glRasterPos2f(x, y);
glutBitmapString(font, string);
}
And you can call it like;
RenderString(0.0f, 0.0f, GLUT_BITMAP_TIMES_ROMAN_24, "Hello", RGB(1.0f, 0.0f, 0.0f));