How do I get a rainbow color gradient in C#?
I like to use this:
public static Color Rainbow(float progress)
{
float div = (Math.Abs(progress % 1) * 6);
int ascending = (int) ((div % 1) * 255);
int descending = 255 - ascending;
switch ((int) div)
{
case 0:
return Color.FromArgb(255, 255, ascending, 0);
case 1:
return Color.FromArgb(255, descending, 255, 0);
case 2:
return Color.FromArgb(255, 0, 255, ascending);
case 3:
return Color.FromArgb(255, 0, descending, 255);
case 4:
return Color.FromArgb(255, ascending, 0, 255);
default: // case 5:
return Color.FromArgb(255, 255, 0, descending);
}
}
Here's one I like to use (the output is an HTML RGB color):
public static String Rainbow(Int32 numOfSteps, Int32 step)
{
var r = 0.0;
var g = 0.0;
var b = 0.0;
var h = (Double)step / numOfSteps;
var i = (Int32)(h * 6);
var f = h * 6.0 - i;
var q = 1 - f;
switch (i % 6)
{
case 0:
r = 1;
g = f;
b = 0;
break;
case 1:
r = q;
g = 1;
b = 0;
break;
case 2:
r = 0;
g = 1;
b = f;
break;
case 3:
r = 0;
g = q;
b = 1;
break;
case 4:
r = f;
g = 0;
b = 1;
break;
case 5:
r = 1;
g = 0;
b = q;
break;
}
return "#" + ((Int32)(r * 255)).ToString("X2") + ((Int32)(g * 255)).ToString("X2") + ((Int32)(b * 255)).ToString("X2");
}
In winforms(or anything using GDI+) you could use System.Drawing.Drawing2D.LinearGradientBrush to do the interpolation for you.
WPF's System.Windows.Media.GradientBrush could work as well. It's abstract so you might end up with WPF's LinearGradientBrush. It's in a different namespace than the other.
EDIT: since the question was edited to indicate that you want to be tech independent I don't think this answer applies. I'm going to leave it here for now in case someone is looking for Gradients in C#, but if someone finds that objectionable I'll remove the answer.
I did a quick check to see if you could at least get at some of the functionality in a more independent way (such as getting an array of Point or something). Doesn't appear to be the case.
This is easier than you think.
First you need an hsv or hsl to rgb conversion function. Here is C# code to do that conversion.
Then you simply iterate over all of the possible values of the hue h
while keeping the saturation
s and luminosity l
constant.
If you want 100 colors of the rainbow spaced out equally:
for(double i = 0; i < 1; i+=0.01)
{
ColorRGB c = HSL2RGB(i, 0.5, 0.5);
//do something with the color
}
You could also easily create your desired function GetRainbowColor
this way by adding all of these colors to a List<ColorRGB>
and returning the appropriate indexed color.