How do I render a view which contains Core Animation layers to a bitmap?

If you want sample code for how to render a CALayer hierarchy to an NSImage (or UIImage for the iPhone), you can look at the Core Plot framework's CPLayer and its -imageOfLayer method. We actually created a rendering pathway that is independent of the normal -renderInContext: process used by CALayer, because the normal way does not preserve vector elements when generating PDF representations of layers. That's why you'll see the -recursivelyRenderInContext: method in this code.

However, this won't help you if you are trying to capture from any of the layer types mentioned by weichsel (QCCompositionLayer, CAOpenGLLayer, or QTMovieLayer).


There is a great post on "Cocoa is my girlfriend" about recording Core Animations. The author captures the whole animation into a movie, but you could use the part where he grabs a single frame.
Jump to the "Obtaining the Current Frame" section in this article:
http://www.cimgf.com/2009/02/03/record-your-core-animation-animation/

The basic idea is:

  • Create a CGContext
  • Use CALayer's renderInContext:
  • Create a NSBitmapImageRep from the context (using CGBitmapContextCreateImage and NSBitmapImageRep's initWithCGImage)

Update:
I just read, that the renderInContext: method does not support all kind of layers in Mac OS X 10.5. It does not work for the following layers classes:

  • QCCompositionLayer
  • CAOpenGLLayer
  • QTMovieLayer