how fast does loop() run in Arduino
Loop runs as long as loop needs to run.
Instructions in a CPU run sequentially. The more instructions there are the longer it takes to run.
The more code you put in loop the longer loop will run.
There are two ways to know how long each iteration of loop will take:
- Profiling: Actively time each iteration of loop, though be warned, the act of timing will affect the amount of time taken.
- Cycle counting. Compile the source into assembly and total up the number of clock cycles needed for all the instructions (including calls to functions). Arduous for small loops, a gargantuan task for anything else.
Also note that many external factors can affect how long loop() takes to run - such as serial communication speed, etc.
the instructions between the end of loop() and the next run of it are a ret, jmp and a call.
You can consider the main function to be effectively:
void main(){
init();
while(1) loop();
}
Though in reality there is some setup done before init()
to make millis()
and such work.
A look at main.cpp (for avr code in my installation) in file:
C:\Program Files (x86)\Arduino\hardware\arduino\avr\cores\arduino\main.cpp
shows that the Arduino runs loop() alternately with serialEventRun() in an infinite loop:
int main(void)
{
init();
initVariant();
#if defined(USBCON)
USBDevice.attach();
#endif
setup();
for (;;) {
loop();
if (serialEventRun) serialEventRun();
}
return 0;
}
Inspection of HardwareSerial.cpp shows that serialEventRun() simply calls serialEvent(), if you have defined it in your sketch.
This means that you can write your own infinite loop within loop() perfectly safely, unless you have written serialEvent() code and are expecting it to run regularly.
This begs the question: if serialEvent() is called sequentially with loop(), will serialEvent() be called if loop() never returns? In other words, is serialEvent() interrupt-driven as well as being called when loop() returns? A quick test -see below- shows that it is not interrupt-driven, so the previous paragraph is true.
/*
Serial Event Checker
A sketch to see if serialEvent() is interrupt-driven.
Will serialEvent() be called if loop() never returns?
This code is based on Tom Igoe's SerialEvent example.
On (at least) Arduino Uno we find that serialEvent() simply runs
sequentially with loop(). When loop() never returns serialEvent()
is never called.
NOTE: The serialEvent() feature is not available on the Leonardo, Micro, or
other ATmega32U4 based boards.
R Symonds-Tayler 2018-02-01
This example code is in the public domain.
*/
String inputString = ""; // a String to hold incoming data
void setup() {
// initialize serial:
Serial.begin(115200);
// reserve 200 bytes for the inputString:
inputString.reserve(200);
}
// comment out this definition to allow loop() to return
#define INFINITE_LOOP
void loop() {
#ifdef INFINITE_LOOP
while(1);
#endif
}
/*
SerialEvent occurs whenever a new data comes in the hardware serial RX. This
routine is run between each time loop() runs, so using delay inside loop can
delay response. Multiple bytes of data may be available.
*/
void serialEvent() {
while (Serial.available()) {
// get the new byte:
char inChar = (char)Serial.read();
// add it to the inputString:
inputString += inChar;
// if the incoming character is a newline, set a flag so the main loop can
// do something about it:
if (inChar == '\n') {
Serial.print("Got: '");
Serial.print(inputString);
Serial.println("'");
// clear the string:
inputString = "";
}
}
}
This means that serialEvent() code might just as well go into your main loop() within a:
if(serial.available()){
// your code here...
}
block.