how to add function to ui button through code unity code example
Example 1: unity assign button onclick
public Button yourButton;
void Start ()
{
Button btn = yourButton.GetComponent<Button>();
btn.onClick.AddListener(TaskOnClick);
}
void TaskOnClick()
{
Debug.Log ("You have clicked the button!");
}
Example 2: how to code button click unity
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class ClickExample : MonoBehaviour {
public Button yourButton;
void Start () {
Button btn = yourButton.GetComponent<Button>();
btn.onClick.AddListener(TaskOnClick);
}
void TaskOnClick(){
Debug.Log ("You have clicked the button!");
}
}