How to assign an action for UIImageView object in Swift

For Swift do this:

@IBOutlet weak var imageView: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view, typically from a nib.
    let tap = UITapGestureRecognizer(target: self, action: #selector(ViewController.tappedMe))
    imageView.addGestureRecognizer(tap)
    imageView.isUserInteractionEnabled = true
}

func tappedMe() {
    print("Tapped on Image")
}

You need to add a a gesture recognizer (For tap use UITapGestureRecognizer, for tap and hold use UILongPressGestureRecognizer) to your UIImageView.

let tap = UITapGestureRecognizer(target: self, action: #selector(YourClass.tappedMe))
imageView.addGestureRecognizer(tap)
imageView.isUserInteractionEnabled = true

And Implement the selector method like:

@objc func tappedMe()
{
    println("Tapped on Image")
}

You can add a UITapGestureRecognizer to the imageView, just drag one into your Storyboard/xib, Ctrl-drag from the imageView to the gestureRecognizer, and Ctrl-drag from the gestureRecognizer to the Swift-file to make an IBAction.

You'll also need to enable user interactions on the UIImageView, as shown in this image: enter image description here


You'll need a UITapGestureRecognizer. To set up use this:

override func viewDidLoad()
{
    super.viewDidLoad()

    let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(imageTapped(tapGestureRecognizer:)))
    imageView.isUserInteractionEnabled = true
    imageView.addGestureRecognizer(tapGestureRecognizer)
}

@objc func imageTapped(tapGestureRecognizer: UITapGestureRecognizer)
{
    let tappedImage = tapGestureRecognizer.view as! UIImageView

    // Your action
}

(You could also use a UIButton and assign an image to it, without text and than simply connect an IBAction)