How to call a function after delay in Kotlin?
You could launch
a coroutine, delay
it and then call the function:
/*GlobalScope.*/launch {
delay(1000)
yourFn()
}
If you are outside of a class or object prepend GlobalScope
to let the coroutine run there, otherwise it is recommended to implement the CoroutineScope
in the surrounding class, which allows to cancel all coroutines associated to that scope if necessary.
You can use Schedule
inline fun Timer.schedule(
delay: Long,
crossinline action: TimerTask.() -> Unit
): TimerTask (source)
example (thanks @Nguyen Minh Binh - found it here: http://jamie.mccrindle.org/2013/02/exploring-kotlin-standard-library-part-3.html)
import java.util.Timer
import kotlin.concurrent.schedule
Timer("SettingUp", false).schedule(500) {
doSomething()
}
Many Ways
1. Using Handler
class
Handler().postDelayed({
TODO("Do something")
}, 2000)
2. Using Timer
class
Timer().schedule(object : TimerTask() {
override fun run() {
TODO("Do something")
}
}, 2000)
// Shorter
Timer().schedule(timerTask {
TODO("Do something")
}, 2000)
// Shortest
Timer().schedule(2000) {
TODO("Do something")
}
3. Using Executors
class
Executors.newSingleThreadScheduledExecutor().schedule({
TODO("Do something")
}, 2, TimeUnit.SECONDS)
There is also an option to use Handler -> postDelayed
Handler().postDelayed({
//doSomethingHere()
}, 1000)