how to design buttons in unity code example
Example 1: unity gui button
if (GUILayout.Button("I am a regular Automatic Layout Button")){
Debug.Log("Clicked Automatic Layout Button ");
}
if (GUI.Button(new Rect(10, 70, 50, 30), "I am a regular Button"))
Debug.Log("Clicked Regular Button");
}
Example 2: how to declare an button in unity
using UnityEngine.UI;
public class PlayerDash : MonoBehaviour
{
public Button your_button;