how to destry gameobject through script code example
Example 1: unity remove component in script
Destroy (gameObject);
Example 2: unity3d remove component
// Kills the game object
Destroy (gameObject);
// Removes this script instance from the game object
Destroy (this);
// Removes the rigidbody from the game object
Destroy (rigidbody);
// Kills the game object in 5 seconds after loading the object
Destroy (gameObject, 5);
// When the user presses Ctrl, it will remove the script
// named FooScript from the game object
function Update () {
if (Input.GetButton ("Fire1") && GetComponent (FooScript))
Destroy (GetComponent (FooScript));
}