How to do the equivalent of pass by reference for primitives in Java

You have several choices. The one that makes the most sense really depends on what you're trying to do.

Choice 1: make toyNumber a public member variable in a class

class MyToy {
  public int toyNumber;
}

then pass a reference to a MyToy to your method.

void play(MyToy toy){  
    System.out.println("Toy number in play " + toy.toyNumber);   
    toy.toyNumber++;  
    System.out.println("Toy number in play after increement " + toy.toyNumber);   
}

Choice 2: return the value instead of pass by reference

int play(int toyNumber){  
    System.out.println("Toy number in play " + toyNumber);   
    toyNumber++;  
    System.out.println("Toy number in play after increement " + toyNumber);   
    return toyNumber
}

This choice would require a small change to the callsite in main so that it reads, toyNumber = temp.play(toyNumber);.

Choice 3: make it a class or static variable

If the two functions are methods on the same class or class instance, you could convert toyNumber into a class member variable.

Choice 4: Create a single element array of type int and pass that

This is considered a hack, but is sometimes employed to return values from inline class invocations.

void play(int [] toyNumber){  
    System.out.println("Toy number in play " + toyNumber[0]);   
    toyNumber[0]++;  
    System.out.println("Toy number in play after increement " + toyNumber[0]);   
}

Make a

class PassMeByRef { public int theValue; }

then pass a reference to an instance of it. Note that a method that mutates state through its arguments is best avoided, especially in parallel code.


Java is not call by reference it is call by value only

But all variables of object type are actually pointers.

So if you use a Mutable Object you will see the behavior you want

public class XYZ {

    public static void main(String[] arg) {
        StringBuilder toyNumber = new StringBuilder("5");
        play(toyNumber);
        System.out.println("Toy number in main " + toyNumber);
    }

    private static void play(StringBuilder toyNumber) {
        System.out.println("Toy number in play " + toyNumber);
        toyNumber.append(" + 1");
        System.out.println("Toy number in play after increement " + toyNumber);
    }
}

Output of this code:

run:
Toy number in play 5
Toy number in play after increement 5 + 1
Toy number in main 5 + 1
BUILD SUCCESSFUL (total time: 0 seconds)

You can see this behavior in Standard libraries too. For example Collections.sort(); Collections.shuffle(); These methods does not return a new list but modifies it's argument object.

    List<Integer> mutableList = new ArrayList<Integer>();

    mutableList.add(1);
    mutableList.add(2);
    mutableList.add(3);
    mutableList.add(4);
    mutableList.add(5);

    System.out.println(mutableList);

    Collections.shuffle(mutableList);

    System.out.println(mutableList);

    Collections.sort(mutableList);

    System.out.println(mutableList);

Output of this code:

run:
[1, 2, 3, 4, 5]
[3, 4, 1, 5, 2]
[1, 2, 3, 4, 5]
BUILD SUCCESSFUL (total time: 0 seconds)