how to draw rect in pygame code example
Example 1: how to make a rectangle in pygame
x_pos = 20
y_pos = 20
width = 50
height = 50
rectangle = pygame.Rect(x_pos, y_pos, width, height)
def make_rect():
pygame.draw.rect(surface, (RGB colour in this tuple), rectangle)
run = True
while run:
for event in pygame.event.get():
if event.type == pygame.QUIT:
run = False
make_rect()
pygame.display.update()
Example 2: pygame draw circle
window = pygame.display.set_mode(300, 300)
colour = (0,0,255)
circle_x_&_y = (150, 50)
circle_radius = 12
border_width = 0
pygame.draw.circle(window, colour, circle_x_&_y, circle_radius, border_width)
Example 3: pygame draw rect
import pygame, sys
from pygame.locals import *
def main():
pygame.init()
DISPLAY=pygame.display.set_mode((500,400),0,32)
WHITE=(255,255,255)
BLUE=(0,0,255)
DISPLAY.fill(WHITE)
pygame.draw.rect(DISPLAY,BLUE,(200,150,100,50))
while True:
for event in pygame.event.get():
if event.type==QUIT:
pygame.quit()
sys.exit()
pygame.display.update()
main()
Example 4: draw a line pygame
pygame.draw.line(surface, color, start_pos, end_pos, width)