how to draw using pygame code example
Example 1: pygame draw circle
window = pygame.display.set_mode(300, 300)
colour = (0,0,255)
circle_x_&_y = (150, 50)
circle_radius = 12
border_width = 0
pygame.draw.circle(window, colour, circle_x_&_y, circle_radius, border_width)
Example 2: pygame draw rect
import pygame, sys
from pygame.locals import *
def main():
pygame.init()
DISPLAY=pygame.display.set_mode((500,400),0,32)
WHITE=(255,255,255)
BLUE=(0,0,255)
DISPLAY.fill(WHITE)
pygame.draw.rect(DISPLAY,BLUE,(200,150,100,50))
while True:
for event in pygame.event.get():
if event.type==QUIT:
pygame.quit()
sys.exit()
pygame.display.update()
main()
Example 3: draw image pygame
import pygame as pg
pg.init()
screen = pg.display.set_mode((display_width,display_height))
yourImg = pg.image.load('yourImg.png')
def showImg(x,y):
screen.blit(yourImg, (x,y))
done = False
while not done:
for event in pg.event.get():
if event.type == pg.QUIT:
pg.quit()
quit()
showImg(10,10)
pg.display.update()
pg.quit()
quit()