How to generate a random BigInteger value in Java?
Use a loop:
BigInteger randomNumber;
do {
randomNumber = new BigInteger(upperLimit.bitLength(), randomSource);
} while (randomNumber.compareTo(upperLimit) >= 0);
on average, this will require less than two iterations, and the selection will be uniform.
Edit: If your RNG is expensive, you can limit the number of iterations the following way:
int nlen = upperLimit.bitLength();
BigInteger nm1 = upperLimit.subtract(BigInteger.ONE);
BigInteger randomNumber, temp;
do {
temp = new BigInteger(nlen + 100, randomSource);
randomNumber = temp.mod(upperLimit);
} while (s.subtract(randomNumber).add(nm1).bitLength() >= nlen + 100);
// result is in 'randomNumber'
With this version, it is highly improbable that the loop is taken more than once (less than one chance in 2^100, i.e. much less than the probability that the host machine spontaneously catches fire in the next following second). On the other hand, the mod()
operation is computationally expensive, so this version is probably slower than the previous, unless the randomSource
instance is exceptionally slow.
The following method uses the BigInteger(int numBits, Random rnd)
constructor and rejects the result if it's bigger than the specified n.
public BigInteger nextRandomBigInteger(BigInteger n) {
Random rand = new Random();
BigInteger result = new BigInteger(n.bitLength(), rand);
while( result.compareTo(n) >= 0 ) {
result = new BigInteger(n.bitLength(), rand);
}
return result;
}
The drawback to this is that the constructor is called an unspecified number of times, but in the worst case (n is just slightly greater than a power of 2) the expected number of calls to the constructor should be only about 2 times.
The simplest approach (by quite a long way) would be to use the specified constructor to generate a random number with the right number of bits (floor(log2 n) + 1
), and then throw it away if it's greater than n. In the worst possible case (e.g. a number in the range [0, 2n + 1) you'll throw away just under half the values you create, on average.