How to get current CPU and RAM usage in C++?

There is an open source library that gives these (and more system info stuff) across many platforms: SIGAR API

I've used it in fairly large projects and it works fine (except for certain corner cases on OS X etc.)


There is not a platform independent function for this that I know of. IF you plan to target multiple versions of Windows be aware that the implementation differs across some versions. I hit this problem when testing an app under NT 3.51 for instance... (archaic, I know).

Here is some code I used for the memory side of things. This doesn't work across platforms other than windows, and will just return 0 when compiled without the WIN32 define:

EDIT: I forgot to mention, this code divides and rounds down to the nearest MB, hence the >> 20 all over the place.

// get memory info...
int getTotalRAM()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullTotalPhys>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwTotalPhys>>20);
    }
#endif
    return ret;
}

int getAvailRAM()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullAvailPhys>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwAvailPhys>>20);
    }
#endif
    return ret;
}

int getTotalMemory()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullTotalPhys>>20) + (int)(m.ullTotalVirtual>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwTotalPhys>>20) + (int)(m.dwTotalVirtual>>20);
    }
#endif
    return ret;
}

int getAvailMemory()
{
    int ret = 0;
#ifdef WIN32
    DWORD v = GetVersion();
    DWORD major =  (DWORD)(LOBYTE(LOWORD(v)));
    DWORD minor =  (DWORD)(HIBYTE(LOWORD(v)));
    DWORD build;
    if (v < 0x80000000) build = (DWORD)(HIWORD(v));
    else build = 0;

    // because compiler static links the function...
    BOOL (__stdcall*GMSEx)(LPMEMORYSTATUSEX) = 0;

    HINSTANCE hIL = LoadLibrary(L"kernel32.dll");
    GMSEx = (BOOL(__stdcall*)(LPMEMORYSTATUSEX))GetProcAddress(hIL, "GlobalMemoryStatusEx");

    if(GMSEx)
    {
        MEMORYSTATUSEX m;
        m.dwLength = sizeof(m);
        if(GMSEx(&m))
        {
            ret = (int)(m.ullAvailPhys>>20) + (int)(m.ullAvailVirtual>>20);
        }
    }
    else
    {
        MEMORYSTATUS m;
        m.dwLength = sizeof(m);
        GlobalMemoryStatus(&m);
        ret = (int)(m.dwAvailPhys>>20) + (int)(m.dwAvailVirtual>>20);
    }
#endif
    return ret;
}

Sadly these things rely heavily on the underlying OS, so there are no platform-independent calls. (Maybe there are some wrapper frameworks, but I don't know of any.)

On Linux you could have a look at the getrusage() function call, on Windows you can use GetProcessMemoryInfo() for RAM Usage. Have also a look at the other functions in the Process Status API of Windows.

Tags:

C++

Cpu Usage

Ram