How to get screen resolution of an android device using LIBGDX?
ok you can get the screen resolution by this
Gdx.graphics.getWidth();
//for screen width
Gdx.graphics.getHeight();
//for screen height
and if you want to make a screen resolution free game you can set the view port like this
float scrw=320;
float scrh=480;
scrw is viewport's width and scrh is viewport's height
and set the camera to
camera = new OrthographicCamera();
camera.setToOrtho(false, scrw, scrh);
camera.update();
Gdx.graphics.getWidth();
Gdx.graphics.getHeight();
:)
Though there are some answers here on my question. This is what exactly worked for me. I had to add 'app' after 'Gdx' for it to work.
Gdx.app.graphics.getWidth();
Gdx.app.graphics.getHeight();