How to get selected layers in control.layers?
There is no API for that but you could easily create one yourself:
// Add method to layer control class
L.Control.Layers.include({
getActiveOverlays: function () {
// Create array for holding active layers
var active = [];
// Iterate all layers in control
this._layers.forEach(function (obj) {
// Check if it's an overlay and added to the map
if (obj.overlay && this._map.hasLayer(obj.layer)) {
// Push layer to active array
active.push(obj.layer);
}
});
// Return array
return active;
}
});
var control = new L.Control.Layers(...),
active = control.getActiveOverlays();
Based on iH8's answer
L.Control.Layers.include({
getOverlays: function() {
// create hash to hold all layers
var control, layers;
layers = {};
control = this;
// loop thru all layers in control
control._layers.forEach(function(obj) {
var layerName;
// check if layer is an overlay
if (obj.overlay) {
// get name of overlay
layerName = obj.name;
// store whether it's present on the map or not
return layers[layerName] = control._map.hasLayer(obj.layer);
}
});
return layers;
}
});
Now you can use
var control = new L.Control.Layers(...)
control.getOverlays(); // { Truck 1: true, Truck 2: false, Truck 3: false }
I find this a little more useful because
- all the layers are included
- the key is the name of the layer
- if the layer is showing, it has a value of of
true
, elsefalse