how to get self position unity code example
Example 1: unity set position
GameObject.transform.position = new Vector3(x, y, z);
Example 2: unity c# transform position
GameObject myObject;
myObject.transform.position = new Vector3(x, y, z);
transform.position = new Vector3(x, y, z);
Debug.Log("x : " + myObject.transform.position.x);
Debug.Log("y : " + myObject.transform.position.y);
Debug.Log("z : " + myObject.transform.position.z);
Example 3: get position of gameobject unity
GameObject.FindGameObjectWithTag("Your_Tag_Here").transform.position;