how to get text property of textmeshpro text field unity code example

Example 1: unity replace a text in a string

public string strOne = "Hello World";
public string strTwo = "World";

public void ReplaceStrTwoFromStrOne()
{
	strOne = strOne.Replace(strTwo, "everyone"); //strOne = "Hello everyone" now
}

Example 2: change the text of inputfield unity

using UnityEngine.UI;

public InputField example; //creates an inputfield with the name "example"
public string textToPutToInputField = "If I helped you don't forget to upvote!"; //creates a string to give its value to the inputfield

public void SetTheText() //creates a void that we can call in one of our main void
{
example.text = textToPutToInputField; //gives the value of our string to the text of the inputfield
}

//Now, it's written "If I helped you don't forget to upvote!" on the inputfield