How to get the name of a function in Go?
By getting the function name of the previous caller:
import (
"os"
"runtime"
)
func currentFunction() string {
counter, _, _, success := runtime.Caller(1)
if !success {
println("functionName: runtime.Caller: failed")
os.Exit(1)
}
return runtime.FuncForPC(counter).Name()
}
Not exactly what you want, because it logs the filename and the line number, but here is how I do it in my Tideland Common Go Library (http://tideland-cgl.googlecode.com/) using the "runtime" package:
// Debug prints a debug information to the log with file and line.
func Debug(format string, a ...interface{}) {
_, file, line, _ := runtime.Caller(1)
info := fmt.Sprintf(format, a...)
log.Printf("[cgl] debug %s:%d %v", file, line, info)
Better Solution
I found a better solution, in this function down here you just simply pass a function and the output is gonna be simple and straight.
package main
import (
"reflect"
"runtime"
"strings"
)
func GetFunctionName(temp interface{}) string {
strs := strings.Split((runtime.FuncForPC(reflect.ValueOf(temp).Pointer()).Name()), ".")
return strs[len(strs)-1]
}
And this is an example of how you use this:
package main
import "fmt"
func main() {
fmt.Println(GetFunctionName(main))
}
And this is the answer you should expect:
main
I found a solution:
package main
import (
"fmt"
"reflect"
"runtime"
)
func foo() {
}
func GetFunctionName(i interface{}) string {
return runtime.FuncForPC(reflect.ValueOf(i).Pointer()).Name()
}
func main() {
// This will print "name: main.foo"
fmt.Println("name:", GetFunctionName(foo))
}