how to instantiate a gameobject as a child code example

Example 1: how to instantiate as child unity

Instantiate(obj, pos, rot, parent);

Example 2: unity instantiate as child

//SetParent() method
//https://docs.unity3d.com/ScriptReference/Transform.SetParent.html
//or something like this 
 var myNewSmoke = Instantiate (poisonSmoke, Vector3(transform.position.x,transform.position.y, transform.position.z) , Quaternion.identity);
   myNewSmoke.transform.parent = gameObject.transform;

Example 3: instantiate gameobject as child

// 1. create game object
// 2. set its transform.parent property
GameObject child = GameObject.Instantiate(MyPrefab);
child.transform.parent = this.gameObject.transform; //or whatever gameobj will be its parent