How to make a conical gradient in iOS using Core Graphics / Quartz 2D?
If anyone is still looking for a solution, Apple finally introduced .conic
gradient type in iOS 12. Perfect for masking to create circular progress bar with gradient.
Example:
let gradientLayer = CAGradientLayer()
gradientLayer.startPoint = CGPoint(x: 0.5, y: 0.5)
gradientLayer.endPoint = CGPoint(x: 0.5, y: 0)
gradientLayer.type = .conic
gradientLayer.colors = [UIColor.red.cgColor, UIColor.orange.cgColor, UIColor.green.cgColor]
gradientLayer.frame = bounds
Recently I've made a custom CALayer class for this: AngleGradientLayer
It's not tested for performance, so beware.