how to make an object move a specific amount of steps towards another object in unity code example
Example 1: unity how to move a gameobject towards another gameobject
// the script has been edited a little but is still very similar to the original post
public float speed;
public GameObject object1; // The game object that moves.
public GameObject object2; // the game object that Object 1 moves to.
void FixedUpdate()
{
// Calculate direction vector.
Vector3 dirction = object1.transform.position - object2.transform.position;
// Normalize resultant vector to unit Vector.
dirction = -dirction.normalized;
// Move in the direction of the direction vector every frame.
object1.transform.position += dirction * Time.deltaTime * speed;
}
Example 2: how to make an object move towards another in unity
transform.position = Vector3.MoveTowards(transform.position, taretPos, Qiaternion.identiy)