how to move player with finger touch in unity code example
Example: how to move player with finger touch in unity
if (Input.touchCount > 0) { Touch touch = Input.GetTouch(0); // get first touch since touch count is greater than zero if (touch.phase == TouchPhase.Stationary || touch.phase == TouchPhase.Moved) { // get the touch position from the screen touch to world point Vector3 touchedPos = Camera.main.ScreenToWorldPoint(new Vector3(touch.position.x, touch.position.y, 10)); // lerp and set the position of the current object to that of the touch, but smoothly over time. transform.position = Vector3.Lerp(transform.position, touchedPos, Time.deltaTime); } }