how to never have 2 same values from random function in unity code example
Example: how to never have 2 same values from random function in unity
List<int> usedValues = new List<int>();
public int UniqueRandomInt(int min, int max)
{
int val = Random.Range(min, max);
while(usedValues.Contains(val))
{
val = Random.Range(min, max);
}
return val;
}