How to play a local video with Swift?

another Swift 3 Example. The provided solution did not work for me.

private func playVideo(from file:String) {
    let file = file.components(separatedBy: ".")

    guard let path = Bundle.main.path(forResource: file[0], ofType:file[1]) else {
        debugPrint( "\(file.joined(separator: ".")) not found")
        return
    }
    let player = AVPlayer(url: URL(fileURLWithPath: path))

    let playerLayer = AVPlayerLayer(player: player)
    playerLayer.frame = self.view.bounds
    self.view.layer.addSublayer(playerLayer)
    player.play()
}

useage:

playVideo(from: "video.extension")

Note: Check Copy Bundle Resources under Build Phases to ensure that the video is available to the Project.


Sure you can use Swift!

1. Adding the video file

Add the video (lets call it video.m4v) to your Xcode project

2. Checking your video is into the Bundle

Open the Project Navigator cmd + 1

Then select your project root > your Target > Build Phases > Copy Bundle Resources.

Your video MUST be here. If it's not, then you should add it using the plus button

enter image description here

3. Code

Open your View Controller and write this code.

import UIKit
import AVKit
import AVFoundation

class ViewController: UIViewController {

    override func viewDidAppear(_ animated: Bool) {
        super.viewDidAppear(animated)
        playVideo()
    }

    private func playVideo() {
        guard let path = Bundle.main.path(forResource: "video", ofType:"m4v") else {
            debugPrint("video.m4v not found")
            return
        }
        let player = AVPlayer(url: URL(fileURLWithPath: path))
        let playerController = AVPlayerViewController()
        playerController.player = player
        present(playerController, animated: true) {
            player.play()
        }
    }
}