How to rotate a video 180° with FFmpeg?
tl;dr
ffmpeg
will automatically rotate the video unless:
- your input contains no rotate metadata
- your
ffmpeg
is too old
Rotation metadata
Some videos, such as from iPhones, are not physically flipped, but contain video stream displaymatrix side data or rotate metadata. Some players ignore these metadata and some do not. Refer to ffmpeg
console output to see if your input has such metadata:
$ ffmpeg -i input.mp4
...
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'input.mp4':
Duration: 00:00:05.00, start: 0.000000, bitrate: 43 kb/s
Stream #0:0(und): Video: h264 (High 4:4:4 Predictive) (avc1 / 0x31637661), yuv444p, 320x240 [SAR 1:1 DAR 4:3], 39 kb/s, 25 fps, 25 tbr, 12800 tbn, 50 tbc (default)
Metadata:
rotate : 180
Side data:
displaymatrix: rotation of -180.00 degrees
Autorotation
ffmpeg
will automatically physically rotate the video according to any existing video stream rotation metadata.
You need a build that includes commit 1630224, from 2 May 2015, to be able to use the autorotation feature.
Example
ffmpeg -i input.mp4 -c:a copy output.mp4
To disable this behavior use the -noautorotate
option.
If the input contains no metadata or if your ffmpeg
is old
You will have to use a filter to rotate the video, and if any rotate metadata exists it will have to be removed as shown in the examples below:
Examples
Using ffmpeg
you have a choice of three methods of using video filters to rotate 180°.
hflip
and vflip
ffmpeg -i input.mp4 -vf "hflip,vflip,format=yuv420p" -metadata:s:v rotate=0 \
-codec:v libx264 -codec:a copy output.mkv
transpose
ffmpeg -i input.mp4 -vf "transpose=2,transpose=2,format=yuv420p" \
-metadata:s:v rotate=0 -codec:v libx264 -codec:a copy output.mp4
rotate
This filter can rotate to any arbitrary angle and uses radians as a unit instead of degrees. This example will rotate π/1 radians, or 180°:
ffmpeg -i input.mp4 -vf "rotate=PI:bilinear=0,format=yuv420p" \
-metadata:s:v rotate=0 -codec:v libx264 -codec:a copy output.mp4
You can use degrees instead. One degree is equal to π/180 radians. So if you want to rotate 45°:
ffmpeg -i input.mp4 -vf "rotate=45*(PI/180),format=yuv420p" \
-metadata:s:v rotate=0 -codec:v libx264 -codec:a copy output.mp4
When using the rotate
filter, the bilinear interpolation should be turned off (by using bilinear=0
) for angles divisible by 90, otherwise it may look blurry.
Notes
Filtering requires encoding. These examples make H.264 video outputs. See the FFmpeg H.264 Video Encoding Guide for guidance on getting the quality you want.
Chroma subsampling. I included
format=yuv420p
sinceffmpeg
will attempt to minimize or avoid chroma subsampling (depending on the encoder, input,ffmpeg
version, etc). This is good behavior in a purely technical sense, but most players are incompatible with more "advanced" chroma subsampling schemes. This is the same as using-pix_fmt yuv420
, but is conveniently located in the filterchain.Copy the audio. The
-codec:a copy
option will stream copy (re-mux) instead of encode. There is no reason to re-encode the audio if you just want to manipulate the video only (unless you want to convert to a different audio format). This will save time since encoding is time consuming and it will preserve the quality of the audio.
Rotate upon playback
Alternatively you can rotate upon playback and avoid re-encoding. ffplay
will automatically rotate:
ffplay input.mp4
If there is no displaymatrix side data or rotate metadata then you can use filters:
ffplay -vf "hflip,vflip" -i input.mp4
...or refer to your favorite player. Most players worth using, like VLC, have this capability.
Getting ffmpeg
Older builds of ffmpeg do not include filtering capabilities. See the FFmpeg download page for several options including convenient builds for Linux, OS X, and Windows, or refer to the FFmpeg Wiki for step-by-step ffmpeg compile guides.
FFMPEG changed the default behavior to auto rotate input video sources with "rotate" metadata in the v2.7 release in 2015.
If you know your script or command will never run on ffmpeg releases older than 2.7, the simplest solution is to remove any custom rotation based on metadata.
For other cases you can future-proof by keeping your custom rotation code and adding the -noautorotate
flag (this is supported in older versions which were still maintained at the time).
Media players that use ffmpeg as a decoding backend can also utilize all of its filters. See this screenshot with "Offset & flip" filter.
Alternatively, if you want to re-encode your video, check out Rotating videos with FFmpeg on Stackoverflow.