How to save an array of objects to NSUserDefault with swift?
From the Property List Programming Guide:
If a property-list object is a container (that is, an array or dictionary), all objects contained within it must also be property-list objects. If an array or dictionary contains objects that are not property-list objects, then you cannot save and restore the hierarchy of data using the various property-list methods and functions.
You'll need to convert the object to and from an NSData
instance using NSKeyedArchiver
and NSKeyedUnarchiver
.
For example:
func savePlaces(){
let placesArray = [Place(lat: 123, lng: 123, name: "hi")]
let placesData = NSKeyedArchiver.archivedDataWithRootObject(placesArray)
NSUserDefaults.standardUserDefaults().setObject(placesData, forKey: "places")
}
func loadPlaces(){
let placesData = NSUserDefaults.standardUserDefaults().objectForKey("places") as? NSData
if let placesData = placesData {
let placesArray = NSKeyedUnarchiver.unarchiveObjectWithData(placesData) as? [Place]
if let placesArray = placesArray {
// do something…
}
}
}
Swift 3 & 4
The following is the complete example code in Swift 3 & 4.
import Foundation
class Place: NSObject, NSCoding {
var latitude: Double
var longitude: Double
var name: String
init(latitude: Double, longitude: Double, name: String) {
self.latitude = latitude
self.longitude = longitude
self.name = name
}
required init?(coder aDecoder: NSCoder) {
self.latitude = aDecoder.decodeDouble(forKey: "latitude")
self.longitude = aDecoder.decodeDouble(forKey: "longitude")
self.name = aDecoder.decodeObject(forKey: "name") as? String ?? ""
}
func encode(with aCoder: NSCoder) {
aCoder.encode(latitude, forKey: "latitude")
aCoder.encode(longitude, forKey: "longitude")
aCoder.encode(name, forKey: "name")
}
}
func savePlaces() {
var placesArray: [Place] = []
placesArray.append(Place(latitude: 12, longitude: 21, name: "place 1"))
placesArray.append(Place(latitude: 23, longitude: 32, name: "place 2"))
placesArray.append(Place(latitude: 34, longitude: 43, name: "place 3"))
let placesData = NSKeyedArchiver.archivedData(withRootObject: placesArray)
UserDefaults.standard.set(placesData, forKey: "places")
}
func loadPlaces() {
guard let placesData = UserDefaults.standard.object(forKey: "places") as? NSData else {
print("'places' not found in UserDefaults")
return
}
guard let placesArray = NSKeyedUnarchiver.unarchiveObject(with: placesData as Data) as? [Place] else {
print("Could not unarchive from placesData")
return
}
for place in placesArray {
print("")
print("place.latitude: \(place.latitude)")
print("place.longitude: \(place.longitude)")
print("place.name: \(place.name)")
}
}
Example Use:
savePlaces()
loadPlaces()
Console Output:
place.latitude: 12.0
place.longitude: 21.0
place.name: 'place 1'
place.latitude: 23.0
place.longitude: 32.0
place.name: 'place 2'
place.latitude: 34.0
place.longitude: 43.0
place.name: 'place 3'
Swift 4
We need to serialize our swift
object to save it into userDefaults
.
In swift 4 we can use Codable protocol, which makes our life easy on serialization and JSON parsing
Workflow(Save swift object in UserDefaults):
- Confirm Codable protocol to model class(class Place : Codable).
- Create object of class.
- Serialize that class using JsonEncoder class.
- Save serialized(Data) object to UserDefaults.
Workflow(Get swift object from UserDefaults):
- Get data from UserDefaults(Which will return Serialized(Data) object)
- Decode Data using JsonDecoder class
Swift 4 Code:
class Place: Codable {
var latitude: Double
var longitude: Double
init(lat : Double, long: Double) {
self.latitude = lat
self.longitude = long
}
public static func savePlaces(){
var placeArray = [Place]()
let place1 = Place(lat: 10.0, long: 12.0)
let place2 = Place(lat: 5.0, long: 6.7)
let place3 = Place(lat: 4.3, long: 6.7)
placeArray.append(place1)
placeArray.append(place2)
placeArray.append(place3)
let placesData = try! JSONEncoder().encode(placeArray)
UserDefaults.standard.set(placesData, forKey: "places")
}
public static func getPlaces() -> [Place]?{
let placeData = UserDefaults.standard.data(forKey: "places")
let placeArray = try! JSONDecoder().decode([Place].self, from: placeData!)
return placeArray
}
}
In Swift 4.0+ we can use the type alias Codable which consist of 2 protocols: Decodable & Encodable.
For convenience, I've created a generic decode and encode methods that are type constrained to Codable
:
extension UserDefaults {
func decode<T : Codable>(for type : T.Type, using key : String) -> T? {
let defaults = UserDefaults.standard
guard let data = defaults.object(forKey: key) as? Data else {return nil}
let decodedObject = try? PropertyListDecoder().decode(type, from: data)
return decodedObject
}
func encode<T : Codable>(for type : T, using key : String) {
let defaults = UserDefaults.standard
let encodedData = try? PropertyListEncoder().encode(type)
defaults.set(encodedData, forKey: key)
}
}
Usage - saving an object/array/dictionary:
Let's say we have a custom object:
struct MyObject: Codable {
let counter: Int
let message: String
}
and we have created an instance from it:
let myObjectInstance = MyObject(counter: 10, message: "hi there")
Using the generic extension above we can now save this object as follow:
UserDefaults.standard.encode(for: myObjectInstance, using: String(describing: MyObject.self))
Saving an array of the same type:
UserDefaults.standard.encode(for:[myFirstObjectInstance, mySecondObjectInstance], using: String(describing: MyObject.self))
Saving a dictionary with that type:
let dictionary = ["HashMe" : myObjectInstance]
UserDefaults.standard.encode(for: dictionary, using: String(describing: MyObject.self))
Usage - loading an object/array/dictionary:
Loading a single object:
let myDecodedObject = UserDefaults.standard.decode(for: MyObject.self, using: String(describing: MyObject.self))
Loading an array of the same type:
let myDecodedObject = UserDefaults.standard.decode(for: [MyObject].self, using: String(describing: MyObject.self))
Loading a dictionary with that type:
let myDecodedObject = UserDefaults.standard.decode(for: ["HashMe" : myObjectInstance].self, using: String(describing: MyObject.self))