How to set a timeout for Input
Doing the task you proposed isn't as easy as you might've guessed. It is easier to use the signal
module to do this: (I have incorporated your code with a modified version of the answer I linked)
import signal, time
def TimedInput(prompt='', timeout=20, timeoutmsg = None):
def timeout_error(*_):
raise TimeoutError
signal.signal(signal.SIGALRM, timeout_error)
signal.alarm(timeout)
try:
answer = input(prompt)
signal.alarm(0)
return answer
except TimeoutError:
if timeoutmsg:
print(timeoutmsg)
signal.signal(signal.SIGALRM, signal.SIG_IGN)
return None
monsterhp = int(800)
y = 150
while monsterhp > 0:
timeout = 4
timeoutmsg = 'You ran out of time.'
print(" ")
prompt = "You have %d seconds Type 'attack' to hit the monster\nType here: " % timeout
answer = TimedInput(prompt, timeout, timeoutmsg)
if answer == "attack":
print("You strike the monster")
time.sleep(1)
monsterhp = monsterhp - y
print("War Lord Health:", monsterhp)
Note: this will only work on all unix/mac system
You can change your while loop to this, for a improved version of your code:)
while monsterhp > 0:
timeout = 4
timeoutmsg = 'You ran out of time.'
print(" ")
prompt = "You have %d seconds Type 'attack' to hit the monster\nType here: " % timeout
answer = TimedInput(prompt, timeout, timeoutmsg)
if answer == "attack":
print("You strike the monster")
time.sleep(1)
monsterhp = monsterhp - y
print("War Lord Health:", monsterhp)
elif answer == None:
print("The War Lord has killed you, you're now dead")
print("Thanks for playing, \nGAME OVER")
break