How to Use Sockets in JavaScript\HTML?

Specifications:

  • Web Sockets API

Articles:

  • HTML5 WebSocket and WebJneering

Tutorial:

  • HTML5 Rocks - WebSockets

Libraries:


I think it is important to mention, now that this question is over 1 year old, that Socket.IO has since come out and seems to be the primary way to work with sockets in the browser now; it is also compatible with Node.js as far as I know.


How to Use Sockets in JavaScript/HTML?

There is no facility to use general-purpose sockets in JS or HTML. It would be a security disaster, for one.

There is WebSocket in HTML5. The client side is fairly trivial:

socket= new WebSocket('ws://www.example.com:8000/somesocket');
socket.onopen= function() {
    socket.send('hello');
};
socket.onmessage= function(s) {
    alert('got reply '+s);
};

You will need a specialised socket application on the server-side to take the connections and do something with them; it is not something you would normally be doing from a web server's scripting interface. However it is a relatively simple protocol; my noddy Python SocketServer-based endpoint was only a couple of pages of code.

In any case, it doesn't really exist, yet. Neither the JavaScript-side spec nor the network transport spec are nailed down, and no browsers support it.

You can, however, use Flash where available to provide your script with a fallback until WebSocket is widely available. Gimite's web-socket-js is one free example of such. However you are subject to the same limitations as Flash Sockets then, namely that your server has to be able to spit out a cross-domain policy on request to the socket port, and you will often have difficulties with proxies/firewalls. (Flash sockets are made directly; for someone without direct public IP access who can only get out of the network through an HTTP proxy, they won't work.)

Unless you really need low-latency two-way communication, you are better off sticking with XMLHttpRequest for now.