how to use transform.rotate in unity code example
Example 1: how to change rotate with script unity
var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0;
transform.rotation = Quaternion.Euler(rotationVector);
Example 2: how to rotate object unity
public Transform Position;
Position.Rotate(x, y, z);
Example 3: transform.rotation
transform.eulerAngles = new Vector3(0, 0, 180);
transform.localEulerAngles = new Vector3(0, 0, 180);
transform.eulerAngles = new Vector3(0, 0, 180);
transform.localRotation = Quaternion
transform.rotation = Quaternion.Euler(0, 0, 90);