how to wait for Android runOnUiThread to be finished?

Just scratching out the highlights

synchronized( myRunnable ) {
   activity.runOnUiThread(myRunnable) ;

   myRunnable.wait() ; // unlocks myRunable while waiting
}

Meanwhile... in myRunnable...

void run()
{
   // do stuff

   synchronized(this)
   {
      this.notify();
   }
}

Perhaps a little simplistic but a mutex will do the job:

final Semaphore mutex = new Semaphore(0);
activity.runOnUiThread(new Runnable() {
    @Override
    public void run() {
        // YOUR CODE HERE
        mutex.release();
    }
});

try {
    mutex.acquire();
} catch (InterruptedException e) {
    e.printStackTrace();
}

Andrew answer is good, I create a class for easier use.

Interface implementation :

/**
 * Events for blocking runnable executing on UI thread
 * 
 * @author 
 *
 */
public interface BlockingOnUIRunnableListener
{

    /**
     * Code to execute on UI thread
     */
    public void onRunOnUIThread();
}

Class implementation :

/**
 * Blocking Runnable executing on UI thread
 * 
 * @author 
 *
 */
public class BlockingOnUIRunnable
{
    // Activity
    private Activity activity;

    // Event Listener
    private BlockingOnUIRunnableListener listener;

    // UI runnable
    private Runnable uiRunnable;


    /**
     * Class initialization
     * @param activity Activity
     * @param listener Event listener
     */
    public BlockingOnUIRunnable( Activity activity, BlockingOnUIRunnableListener listener )
    {
        this.activity = activity;
        this.listener = listener;

        uiRunnable = new Runnable()
        {
            public void run()
            {
                // Execute custom code
                if ( BlockingOnUIRunnable.this.listener != null ) BlockingOnUIRunnable.this.listener.onRunOnUIThread();

                synchronized ( this )
                {
                    this.notify();
                }
            }
        };
    }


    /**
     * Start runnable on UI thread and wait until finished
     */
    public void startOnUiAndWait()
    {
        synchronized ( uiRunnable )
        {
            // Execute code on UI thread
            activity.runOnUiThread( uiRunnable );

            // Wait until runnable finished
            try
            {
                uiRunnable.wait();
            }
            catch ( InterruptedException e )
            {
                e.printStackTrace();
            }
        }
    }

}

Using it :

// Execute an action from non-gui thread
BlockingOnUIRunnable actionRunnable = new BlockingOnUIRunnable( yourActivity, new BlockingOnUIRunnableListener()
{
    public void onRunOnUIThread()
    {
        // Execute your activity code here
    }
} );

actionRunnable.startOnUiAndWait();