How to write programs in C# .NET, to run them on Linux/Wine/Mono?
Have you read about Mono.NET on http://www.mono-project.com?
It allows you to write .NET apps for Linux with minor differences over the Microsoft implementation. I don't think wine will cope with any of the .NET components.
Just read the documentation before and you have a go.
PS: This also gives you the compatibility list between mono and .NET. http://www.mono-project.com/Compatibility and MoMA(mono migration analyzer) is a tool that will scan any .NET app already created to see if its compatible to deploy on linux.
In this post i shortened and combined all information i learned from others in this thread.
Open source impementation of .NET for Linux is called Mono.
Compatibility is well documented (see links below). Mono supports LINQ, threading and some other complicated features.
It even supports InteropServices. Its possible to use DllImport on linux library (!), like
libc.so
for example.Mono can support Android and iOS (they are Linux based, right?)
There is a tool for Mono compatibility analysis called MoMA (Mono Migration Analyzer)
The Mono Migration Analyzer (MoMA) tool helps you identify issues you may have when porting your .Net application to Mono. It helps pinpoint platform specific calls (P/Invoke) and areas that are not yet supported by the Mono project.
Useful links:
Mono - home page
Mono - page with documentation
Mono - compatibility page
MoMA - Mono Migration Analysis page
We have a couple of .net applications that run on Windows or Linux with Mono.
You can develop in VisualStudio if you want, it is not necessary to use the Mono development environment. Only the runtime mono libraries are required in order to run .net applications on Linux.
We use net 2.0 target to compile these apps in VisualStudio, because mono is nearly 100% compatible with .net 2.0. Mono also implements APIS from later .net versions, but not all and not as complete. If you use features of newer versions than 2.0, you should check if these are supported or use the Mono compatibility analysis tool. You can also use Mono develop instead of Visual Studio, my predecessor was doing that; the result is pretty much the same, and I prefer to use Visual Studio instead.
We didn't find any major trouble, and the apps are relatively complex, heavily multithreaded, async I/O, WinForms, sockets, serial ports, etc.
Some app used .net libraries that are not available in MS .net, but all these can be installed on Windows as well so that there is no problem to run these apps in Windows.
Hope that helps,