html canvas code example
Example 1: javascript canvas
<canvas id="canvas"></canvas>
<script>
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.beginPath();
ctx.rect(x, y, width, height);
ctx.fillStyle = 'limegreen';
ctx.fill();
ctx.beginPath();
ctx.arc(x, y, radius, startAngle, endAngle, counterClockWise(optional));
ctx.strokeStyle = 'black';
ctx.stroke();
</script>
Example 2: html5 canvas
I made a library for thr HTML5 canvas.
https://jsfiddle.net/Catking/g0z6o1fb/
Example 3: javascript create canvas
var canvas = document.createElement("canvas");
document.body.appendChild(canvas);
Example 4: javascritp canvas
var canvas = document.body.appendChild(document.createElement("canvas"));
var ctx = canvas.getContext("2d");
ctx.beginPath();
ctx.arc(canvas.width / 2, canvas.height / 2, 50, 0, Math.PI * 2);
ctx.fillStyle = "red";
ctx.strokeStyle = "black";
ctx.stroke();
ctx.fill();
Example 5: javascript canvas
#this code creates a circle within a canvas that must be created in HTML
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
ctx.beginPath();
ctx.arc(95, 50, 40, 0, 2 * Math.PI);
ctx.stroke();
Example 6: canvas in javascript
<!DOCTYPE HTML>
<html>
<head>
<style>
#mycanvas{border:1px solid red;}
</style>
</head>
<body>
<canvas id = "mycanvas" width = "100" height = "100"></canvas>
</body>
</html>