unity get resource path to resource code example
Example: unity load text resources from subfolder
TextAsset mytxtData = (TextAsset)Resources.Load("SubfolderName/");
string txt_encoded = Encoding.UTF8.GetString(mytxtData.bytes);
TextAsset mytxtData = (TextAsset)Resources.Load("SubfolderName/");
string txt_encoded = Encoding.UTF8.GetString(mytxtData.bytes);