if (Input.GetButton(KeyCode.V)) code example
Example 1: get key unity
if(Input.GetKey(KeyCode.Space))
{
//do somthing
}
Example 2: Debug.Log(Input.GetKey)
void Update()
{
//get the input
var input = Input.inputString;
//ignore null input to avoid unnecessary computation
if (!string.IsNullOrEmpty(input))
{
switch(input)
{
case 'a': break;
case 'b': break;
}
}
}