import java.awt.*; code example
Example 1: java awt tutorial
import java.awt.*;
public class Example2 {
Example2()
{
//Creating Frame
Frame fr=new Frame();
//Creating a label
Label lb = new Label("UserId: ");
//adding label to the frame
fr.add(lb);
//Creating Text Field
TextField t = new TextField();
//adding text field to the frame
fr.add(t);
//setting frame size
fr.setSize(500, 300);
//Setting the layout for the Frame
fr.setLayout(new FlowLayout());
fr.setVisible(true);
}
public static void main(String args[])
{
Example2 ex = new Example2();
}
}
Example 2: java awt tutorial
import java.awt.*;
/* We have extended the Frame class here,
* thus our class "SimpleExample" would behave
* like a Frame
*/
public class SimpleExample extends Frame{
SimpleExample(){
Button b=new Button("Button!!");
// setting button position on screen
b.setBounds(50,50,50,50);
//adding button into frame
add(b);
//Setting Frame width and height
setSize(500,300);
//Setting the title of Frame
setTitle("This is my First AWT example");
//Setting the layout for the Frame
setLayout(new FlowLayout());
/* By default frame is not visible so
* we are setting the visibility to true
* to make it visible.
*/
setVisible(true);
}
public static void main(String args[]){
// Creating the instance of Frame
SimpleExample fr=new SimpleExample();
}
}