a c++ program returns different results in two IDE
The difference appears to be due to whether the floating point operations are using 53-bit precision or 64-bit precision. If you add the following two lines in front of the loop (assuming Intel architecture), it will use 53-bit precision and give the 9220
result when compiled as a 32-bit application:
uint16_t precision = 0x27f;
asm("fldcw %0" : : "m" (*&precision));
It is bits 8 and 9 of the FPU that control this precision. The above sets those two bits to 10
. Setting them to 11
results in 64-bit precision. And, just for completeness, if you set the bits to 00
(value 0x7f), the size is printed as 9230
.
If I cast both arguments to double I get what you would expect:
pow(static_cast<double>(a), static_cast<double>(b))
You are probably seeing precision errors due to CodeBlocks compiling in 32-bit mode and Eclipse compiling in 64-bit mode:
$ g++ -m32 test.cpp
$ ./a.out
9183
$ g++ -m64 test.cpp
$ ./a.out
9220