Android: Bitmaps loaded from gallery are rotated in ImageView
Solved it in my case with this code using help of this post:
Bitmap myBitmap = getBitmap(imgFile.getAbsolutePath());
try {
ExifInterface exif = new ExifInterface(imgFile.getAbsolutePath());
int orientation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, 1);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
}
else if (orientation == 3) {
matrix.postRotate(180);
}
else if (orientation == 8) {
matrix.postRotate(270);
}
myBitmap = Bitmap.createBitmap(myBitmap, 0, 0, myBitmap.getWidth(), myBitmap.getHeight(), matrix, true); // rotating bitmap
}
catch (Exception e) {
}
ImageView img = (ImageView) findViewById(R.id.imgTakingPic);
img.setImageBitmap(myBitmap);
Hope it saves someone's time!
So, as an example...
First you need to create an ExifInterface:
ExifInterface exif = new ExifInterface(filename);
You can then grab the orientation of the image:
orientation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, 1);
Here's what the orientation values mean: http://sylvana.net/jpegcrop/exif_orientation.html
So, the most important values are 3, 6 and 8.
If the orientation is ExifInterface.ORIENTATION_ROTATE_90
(which is 6), for example, you can rotate the image like this:
Matrix matrix = new Matrix();
matrix.postRotate(90);
rotatedBitmap = Bitmap.createBitmap(sourceBitmap, 0, 0, sourceBitmap.getWidth(), sourceBitmap.getHeight(), matrix, true);
That's just a quick example, though. I'm sure there are other ways of performing the actual rotation. But you will find those on StackOverflow as well.