arrow operator (->) in function heading
In plain english it tells that the return type is the inferred type of the sum of a
and b
.
In C++11, there are two syntaxes for function declaration:
return-type identifier (
argument-declarations... )
and
auto
identifier (
argument-declarations... )
->
return_type
They are equivalent. Now when they are equivalent, why do you ever want to use the latter? Well, C++11 introduced this cool decltype
thing that lets you describe type of an expression. So you might want to derive the return type from the argument types. So you try:
template <typename T1, typename T2>
decltype(a + b) compose(T1 a, T2 b);
and the compiler will tell you that it does not know what a
and b
are in the decltype
argument. That is because they are only declared by the argument list.
You could easily work around the problem by using declval
and the template parameters that are already declared. Like:
template <typename T1, typename T2>
decltype(std::declval<T1>() + std::declval<T2>())
compose(T1 a, T2 b);
except it's getting really verbose now. So the alternate declaration syntax was proposed and implemented and now you can write
template <typename T1, typename T2>
auto compose(T1 a, T2 b) -> decltype(a + b);
and it's less verbose and the scoping rules didn't need to change.
C++14 update: C++14 also permits just
auto
identifier (
argument-declarations... )
as long as the function is fully defined before use and all return
statements deduce to the same type. The ->
syntax remains useful for public functions (declared in the header) if you want to hide the body in the source file. Somewhat obviously that can't be done with templates, but there are some concrete types (usually derived via template metaprogramming) that are hard to write otherwise.
Aside from decltype and declval uses, you can define class member functions using return types defined within the class without needing to provide the Class::
scope resolution prefix a second time.
Example:
class SomeLongClassname
{
public:
typedef std::shared_ptr<Node> PNode;
PNode make_node ();
};
Choose:
SomeLongClassname::PNode SomeLongClassname::make_node () { ... }
or
auto SomeLongClassname::make_node () -> PNode { ... }
The second form is sometimes more legible.