C Analog To STL
CLIB
Well since STL's very nature is based on templates which C doesn't have, it would be difficult to even come close to the STL in C. The best you could hope for is some collection classes which manipulate void* pointers to unknown object.
Yes, glib
is a pretty good choice: it includes a lot of utilities for manipulating containers like linked lists, arrays, hash tables, etc. And there is also an object-oriented framework called GObject
that you can use to make objects with signals and slots in C (albeit with rather verbose function call names like gobject_set_property
, since C doesn't have any syntax for objects). And there is also code for main loops so you can write event-driven programs.
For more info see wikipedia: https://en.wikipedia.org/wiki/GLib
Glib was originally part of GTK, but the non-GUI code has been completely factored out so that you can use it in command-line programs: http://library.gnome.org/devel/glib/stable/
Adding another option (full disclosure, I am the author); if you can compile and link C++, you can have a look into libcdada
, which has a pure C API, but uses libstdc++
as a backend for most of the containers:
https://github.com/msune/libcdada