C++ namespaces advice

C++ namespaces were a vast improvement over the previous offering (i.e. no namespaces at all). C# namespaces have extended the concept and ran with it. I would advise you to keep your namespaces in a simple flat structure.

EDIT Do you advise that due to the short comings i've outlined here?

Simply "Yes". C++ namespaces weren't designed to help you partition your logic & libraries the way they do in C#.

The purpose of C++ namespaces is to stop the real world problem encountered by C developers, where they experience name collisions when using two third party libs that export the same function name(s). C developers had various workarounds for it, but it could be a serious pain.

The idea was that the STL etc has the std:: namespace, libs provided by "XYZ Corp" would have an xyz:: namespace, you working for "ABC corp" would put all your stuff in a single abc:: namespace.


C++ namespaces were not intended to be a design mechanism - they are there simply to prevent name clashes. You really don't want or need to use nested namespaces in 99.99% of situations.

A good example of the correct use of namespaces in C++ is the C++ Standard Library. Everything in this quite large library is placed in a single namespace called std - there is no attempt or need to break the library up into (for example) an I/O sub-namespace, a math sub-namespace, a container sub-namespace etc.

The basic tool for modelling in C++ is the class (and to some extent the template), not the namespace. If you feel the need for nesting, you should consider using nested classes, which have the following advantages over namespaces:

  • they have methods
  • they can control access
  • they cannot be re-opened

Having considered these, if you still wish to use nested namespaces by all means do so - there is nothing technically wrong with using them in this way.

Tags:

C++

Namespaces