change what button do when clicking after unity code example
Example 1: unity change button onclick in script
public void Test(){ Debug.Log ("testttt"); }
Example 2: unity change button onclick in script
using UnityEngine; using UnityEngine.UI; using System.Collections; public class ClickExample : MonoBehaviour { public Button CustomButton; //drag-n-drop the button in the CustomButton field void Awake() { CustomButton.onClick.AddListener(CustomButton_onClick); //subscribe to the onClick event } //Handle the onClick event void CustomButton_onClick() { Debug.Log("testtttt"); } }