Creating a "loading..." view using iPhone SDK
This is actually the undocumented (in 2.2.1 anyway) UIProgressHUD. Create one like this:
In your .h:
@interface UIProgressHUD : NSObject
- (UIProgressHUD *) initWithWindow: (UIView*)aWindow;
- (void) show: (BOOL)aShow;
- (void) setText: (NSString*)aText;
@end
In your .m:
- (void) killHUD: (id)aHUD
{
[aHUD show:NO];
[aHUD release];
}
- (void) presentSheet
{
id HUD = [[UIProgressHUD alloc] initWithWindow:[contentView superview]];
[HUD setText:@"Doing something slow. Please wait."];
[HUD show:YES];
[self performSelector:@selector(killHUD:) withObject:HUD afterDelay:5.0];
}
I think the simplest (a few lines of code), fully documented and most beautiful way is to use the UIAlertView with a UIActivityIndicatorView:
http://iosdevelopertips.com/user-interface/uialertview-without-buttons-please-wait-dialog.html
(source: iosdevelopertips.com)
If you want to avoid undocumented api you can also take a look at MBProgressHUD. It's similar to UIProgressHUD and even has some additional features.
If you add a UIView as a subview of the main window it will cover the entire UI. Make it partially transparent and partially translucent and it will look like a popup.
This example shows how to fade the Default.png splash screen, starting with that it's pretty straightforward to add a couple methods to your application delegate (that has a pointer to the main window) to present and dismiss the progress view.