how to get key input in unity code example

Example 1: unity key detection

if (Input.GetKeyDown(KeyCode.Space))
        {
            print("space key was pressed");
        }

Example 2: unity get key down

// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed 
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
	// Do something
}

Example 3: how to get key input in unity

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Update()
    {
        if (Input.GetKey("up"))
        {
            print("up arrow key is held down");
        }

        if (Input.GetKey("down"))
        {
            print("down arrow key is held down");
        }
    }
}

Example 4: get key unity

if(Input.GetKey(KeyCode.Space))
{
	//do somthing
}

Example 5: unity getkey keycode

Input.GetKey(KeyCode.Space))

Example 6: how to get keyboard input in unity

//https://docs.unity3d.com/ScriptReference/KeyCode.html - ALL KEYCODES